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My Projects

Most of my solo projects tend to be creating modular systems and sandboxes for testing other systems.
As a result, this page includes all my work that I would consider games.

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AIE All-Stars

2021 AIE Game Jam

AIE All-Stars is a game jam game made for the 2021 AIE Christmas Game Jam. The theme had been "Festive", but my group decided to put our own personal twist, celebrating our graduation from the  course instead of the intended Christmas festivity.

You may play against either another player or against an AI in this festive fighting game featuring characters from the 6 final products from the Adelaide AIE campus.

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Shadowstep

AIE Year 2 Major Production

Shadowstep is a metroidvania that gathered inspiration from both Team Cherry's 'Hollow Knight' and FromSoftware's 'Sekiro: Shadows Die Twice'.
During This project I worked on the player's mechanics which included all of the power-ups in the game, as well as some of the environment scripts.

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Tower of Kent

AIE Year 1 Major Production

Tower of Kent is a gravity-based puzzle game where the player can change both their own gravity and the gravity of every other loose object in the game.
On this project, I was tasked with player movement and other miscellaneous work, such as picking up objects. I have since re-used the item interaction system in some of my other works.

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2D Physics Game

C# Physics test

A 2D multiplayer physics game designed for 2 players to compete.
Both players are ships with a wrecking ball attached to them and the goal is to break the other player's ship while avoiding their own wrecking ball.

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MythiFish

Game Jam-inspired group project

A project that was made for the Slam Jam 2 Game Jam with the theme of "Out of this world."

Enjoy this calming fishing experience as you catch numerous odd and otherworldly fish!

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